TheMoggie.co.uk - Adv HUD

 
 

"Advanced HUD Indicator" - Now part of the Unofficial Wire SVN!

This was my first attempt at doing something for Wiremod, and it turned out pretty good!

Based on the origional HUD Indicator by TheApathetic the Advanced HUD Indicator STOOL+SWEP combo allows players to position additional Heads Up Display items on their screens, allowing for crosshairs, power bars, and so forth. While this was possible with the origional, my version allows the positions of these items to be controlled either by wired X/Y inputs for direct screen positioning, or by 3D world coordinates allowing for effortless inclusion into any number of targetting contraptions.

The 3D coordinates are converted into screenspace 2D coordinates on the clients, so everyone sees the indicator at the correct position from their viewpoint - including views from cameras!

At the request of TomyLobo at the Wiremod forums, here is an extract of rev 100 (heh, funny how that hit a round number...) of the UWSVN with -just- the Adv. HUD.
Download Link: Adv_HUD_r100.zip

Woo! Fun with Generic Default's 'Leviathon' helicopter and the Adv. HUD Indicators!

Also some nice screenshots from Urablahblah of some of the new indicators

3D World Coordinates now work perfectly, as well as allowing for XYZ->XYZ mode on the XY-XY indicators!

I can draw textures on these things now ^.^